Pokemon TCG

Muk & Alolan Muk-GX Is an Absolute Menace Once It Gets Rolling

Muk & Alolan Muk-GX was released in Unbroken Bonds, but it was completely outclassed by other great Tag Team cards. However, the card might be worth a revisit with great new support released in Cosmic Eclipse.

Muk & Alolan Muk-GX is a complete monster of a card with 270 HP, but that’s what we’ve come to expect from big basics. It also has a retreat cost of 4, which makes it a perfect candidate for one of my favorite cards, Buff Padding, which adds an additional 50 HP.

But more impressive than Muk & Alolan Muk-GX’s massive HP is the great selection of attacks it can use.

Severe Poison costs one Psychic Energy and two Colorless Energy — your opponent’s active Pokemon is now Poisoned. Put 8 damage counters instead of 1 on that Pokemon between turns.

If you get set up before your opponent, that poison damage really starts to add up. But it gets even better.

For one more Colorless Energy, Poison Absorption does 120 damage and “if your opponent’s active Pokemon is Poisoned, heal 100 damage from this Pokemon.”

Muk & Alolan Muk-GX also has a GX attack with a 0 Energy cost.

Nasty Goo Mix-GX: “Your opponent’s Active Pokemon is now Paralyzed and Poisoned. If this Pokemon has at least 4 extra Energy attached to it (in addition to this attack’s cost), put 15 damage counters instead of 1 on that Pokemon between turns. (You can’t use more than 1 GX attack in a game.)”

Energy acceleration

Muk & Alolan Muk-GX has a pretty high Energy cost, so your first impulse might be to run Malamar in this deck, but I’ve had more success using Welder in this deck.

I know you’re probably groaning, “not another awkward Welder deck,” but it’s definitely worth a try.

And let’s be honest, Malamar isn’t exactly consistent.

Instead of taking a few turns to set up fragile bench-sitting Malamars, you can get a Muk & Alolan Muk-GX set up in a single turn with a good Welder after attaching a Psychic Energy for turn.

And you won’t have too much trouble finding the Energy you need with additional cards like Energy Spinner and Viridian Forest.


Trainers

Several cards released with Cosmic Eclipse are a great fit in this deck. In particular, the Tag Team boosted this deck’s playability by a ton.

Cynthia & Caitlin will help you draw cards without refreshing your hand, and you’ll be able to retrieve a supporter to use on your next turn! It’s just an all-around great card that keeps you rolling.

Mallow & Lana is also great card when you need a clutch switch and/or heal.

You can use Tag Call to search for both of these useful Tag Team supporters. Tag Call will also help you search for Muk & Alolan Muk-GX.

As mentioned earlier, this deck runs Viridian Forest, but it also has two copies of Dust Island and one copy of Power Plant.

Dust Island should go without explaining — Muk & Alolan Muk-GX relies on status conditions and Dust Island is one way to keep status conditions on your opponent’s Pokemon.

Power Plant is one of this deck’s answers to Keldeo-GX. It can also help against cards like Dedenne-GX and Zeraora-GX.

Since this deck runs so many different Stadiums, the Stadium Nav Item card is extremely useful.

Koga’s Trap gets an honorable mention, but it’s not featured in this particular build.

Spicy techs

This deck runs one copy of Absol (Team Up), and it actually comes in handy more than you would think. Absol’s ability makes it harder for enemy basic Pokemon to retreat by increasing their retreat cost by one.

This card is incredibly powerful against Jirachi (Team Up) and when used with Great Catcher, you can trap Pokemon like Dedenne-GX. If they decide to use a Trainer card to retreat, Dust Island will carry over the status condition.

This deck also runs one copy of Marshadow (Unbroken Bonds), just in case you want to remove a Chaotic Swell without wasting a Stadium card. However, Marshadow hasn’t been particularly useful in my testing of this deck.


How to play

Ideally, you want to start with a Jirachi in the active position and a Muk & Alolan Muk-GX on the bench. Jirachi will help you find key Trainer cards to get your Muk & Alolan Muk-GX set up.

Your main priority at the beginning of the game is to get Energy on Muk & Alolan Muk-GX as fast as possible. The best case scenario is using Welder on the first turn and attaching a Psychic Energy. Pokegear 3.0 will help you find Welder, while Viridian Forest and Energy Spinner will help you find the Energy needed — all of these cards can be found with Jirachi’s Stellar Wish.

If you draw any additional Muk & Alolan Muk-GX, keep them in your hand until you have Energy to attach. Otherwise, it’s a target for Great Catcher. Additionally, the Muk & Alolan Muk-GX in your hand could be used for Pokemon Communication to find Absol.

The ideal board state consists of at least one Muk & Alolan Muk-GX with Buff Padding and Energy attached, one Jirachi with Escape Board, and one Absol with Escape Board.

Once you have Muk & Alolan Muk-GX set up, it’s extremely difficult to defeat because it has massive HP and a self-healing effect. And if that’s not enough, Mallow & Lana will keep you going even longer.

Decklist:

Pokémon – 10

1 Absol TEU 88
4 Jirachi TEU 99
1 Marshadow UNB 81
4 Muk & Alolan Muk-GX UNB 197

Trainer Cards – 36

3 Cynthia & Caitlin CEC 189
1 Viridian Forest TEU 156
4 Buff Padding TEU 136
2 Pokémon Communication TEU 152
2 Switch CES 147
1 Energy Spinner UNB 170
2 Mallow & Lana CEC 198
4 Welder UNB 189
1 Stadium Nav UNM 208
2 Escape Board UPR 122
2 Dust Island UNB 168
1 Power Plant UNB 183
2 Pokégear 3.0 UNB 182
3 Great Catcher CEC 192
3 Tag Call CEC 206
1 Adventure Bag LOT 167
2 Lana’s Fishing Rod CEC 195

Energy – 14

9 Fire Energy
5 Psychic Energy


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